Michael’s writing style would appeal to people who like a mix of Greg Egan and Clive Barker, with a dash of Terry Pratchett and Glen Duncan, some Douglas Coupland, R. L. Stine, F. Paul Wilson, Patrick McGrath and Roald Dahl, with just a smidge of Shane Koyczan and Sudhir Venkatesh. There is also room for a faint hint of Burroughs, Carcaterra, Andy Weir and Ginsberg.
The storytellers whose works most influence Michael are: Stephen King, Jack Cole, Bill Finger, Jae Lee, Jhonen Vasquez, Richard Thompson, Tony Wong, Jim Henson, David Cronenberg, Hal Hartley, Tim Burton, S. S. Wilson, David Peoples, Harmony Korine, Don Hertzfeldt, Henry Selick, Kevin Smith, Olivier Assayas, Spalding Gray, Chan-wook Park, Brendon Small, Bruce Timm, Lars Von Trier, David Feiss, Rik Mayall, Joe Penhall, Sera Gamble, Alex Gansa, Chris Rogers + Chris Cantwell, Rand Ravich, Shane Carruth, Elia Kazan, Lester Francois, Allan Moyle and (game writer) Bill King.
Michael’s goal is to develop sophisticated, quirky, unique, imaginative and edgy content in the realms of novels, puppetry, films, animation, screenplays, comic books, documentaries, video games, board games and software. Though his main passion is to express emotion and ideas, with thorough speculation and by designing visual magic, machinery and worlds. And create stories with carefully chosen details and depth of image and life. Social innovation is also a driving creative force.
He writes 2hrs daily and usually manages to fit in also an hour of study, some drawing and work on his gaming blog. He tries to write 3 novels, 3 screenplays, 1 other script, a game storyline and a piece of software, every year. As well as a few songs and/or poems.