Michael’s writing style would appeal to people who like a mix of Roald Dahl and Clive Barker, with a dash of Terry Pratchett and Andy Weir, some R. L. Stine, F. Paul Wilson, Robert Louis Stevenson, L. Frank Baum and Patrick McGrath, with just a smidge of Shane Koyczan and Sudhir Venkatesh. There is also room for a faint hint of Burroughs, Carcaterra and Ginsberg. His favourite literary genres are fantasy/morbid humour/action-drama, science fiction and horror. The world-builder style of fiction writing has become over-populated, but none are as sophisticated and well-loved as Derry, Dune, Discworld, Star Wars, Alien and Oz.
Michael’s life goal is to create a body of work to rival the combined works of his heroes: Stephen King, Glen Duncan, Greg Egan, Jim Henson, John Carl Buechler, David Cronenberg, Don Hertzfeldt, Hal Hartley, David Peoples, Jhonen Vasquez, Sam Kieth, Will Wright, Eric Chahi, Tom Holland (filmmaker), Chris Birch, Robert McCallum and Casey Pugh.
Michael writes 472 pages of new works and upto 1,200 pages of rewrites annually and usually manages to fit in also an hour each day of study or coding, half an hour of drawing and also work on his gaming blog. He tries to write 3 novels, 3 screenplays, 1 graphic novel, 1 stage play, a game storyline or other script, 3 short works and a piece of software, every year. As well as a few songs and/or poems.
Michael’s purpose is to develop sophisticated, quirky, unique, imaginative and edgy content in the realms of novels, puppetry, films, animation, screenplays, comic books, video games, documentaries, board games and game spaces, software and micro-budget horror movies. Though his main passion is to express emotion and ideas, with thorough speculation and by designing visual magic, machinery and worlds. And create stories with carefully chosen details and depth of image and life. Social innovation is also a driving creative force.